Previously, developers could use explicit discriminants on enums with representations, but only if none of their variants had fields. Introduced December 15, 2022, Rust 1.66 enables enums with integer representations to now use explicit discriminants, even when they have fields. This vulnerability was tracked at cve.org, with more information in the advisory. Note: Rust 1.66.1 stable, released January 10, fixed a situation in which the Cargo package manager was not verifying SSH host keys when cloning dependencies or registry indexes with SSH. And invalid literals no longer are an error under cfg(FALSE). A number of other APIs are now stable in const contexts including char::from_u32, char::from_digit, and char::to_digit. This macro is similar to some crates, but the standard library can leverage Pin internals and temporary lifetime extension for a more expression-like macro.įinally, Rust 1.68.0 stabilizes some APIs including ::ilog, and NonZero*::BITS. This often is called stack pinning, but that “stack” also could be the captured state of an async fn or block. The sparse protocol is set to become the default for crates.io in Rust 1.70.0, which is due in a few months.Įlsewhere in Rust 1.68.0, a new pin! macro constructs a Pin from a T expression, anonymously captured in local state. cargo/config/toml file to add: protocol = "sparse" To use the sparse protocol with crates.io, set the environment variable CARGO_REGISTRIES_CRATES_IO_PROTOCOL=sparse, or edit your. The new protocol is expected to improve performance when accessing crates.io. However, the Git protocol has begun to hit scaling limitations, with delays while updating the repository. The previous Git protocol, still the default, clones a repository that indexes all crates available in the registry. Rust 1.68.0, announced March 9, stabilizes the “sparse” registry protocol for the Cargo package manager for reading the index of crates, along with infrastructure at http/// for those published in the primary crates.io registry. Finally, a number of APIs have been stabilized such as cstr::from_bytes_until_nul and core::ffi::FromBytesUntilNulError. There will be no visible effect when build scripts execute successfully. To boost compilation speed, Cargo now avoids emitting debug information in build scripts by default. To apply fixes to all default members of a workspace, running cargo fix with no additional arguments is all that’s necessary.Īlso in Rust 1.69, debug information is no longer included in build scripts by default. The full Cargo invocation shown here only is necessary to precisely apply fixes to a single crate. Warning: `foo` (bin "foo") generated 1 warning (run `cargo fix -bin "foo"` to apply 1 suggestion) To draw attention to these capabilities, Cargo now will suggest running cargo fix or cargo clippy -fix when it detects warnings that are automatically fixable: warning: unused import: `std::hash::Hash` Additionally, support for automatically fixing some simple Clippy warnings has been added. Since then, the number of warnings that can be fixed automatically has continued to increase. This will also be the release time for the monthly server wipe, as well as the release time for the new content update.Rust 1.29 introduced the cargo fix subcommand to automatically fix some simple compiler warnings. The official Rust Twitter account has confirmed that the next major content update will be released on Thursday, October 6th at 7PM BST / 6PM UTC / 2PM EST. If you've been patiently waiting for the next major Rust update, we've got everything you need to know, including the official release time, patch notes, and general details on the new Lumberjack DLC pack. RELATED: Far Cry 6 GOTY Edition And New Expansion Appears On Microsoft Store Facepunch has also announced that a brand new 'Lumberjack DLC' will be released in this month's content update, with some brand new items for players to get their hands on. It's the first Thursday of the month, which means a brand new monthly content update for the PC version of Rust is now just a matter of hours away.įacepunch Studios, the developers behind the PC version of Rust, have confirmed the exact release time for the new content update and the monthly server wipe.
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